basketsmol: (pic#14035648)
Kise Ryouta ([personal profile] basketsmol) wrote2021-09-30 06:26 pm

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SWAMP/PARK

[personal profile] idolma 2021-09-30 11:28 pm (UTC)(link)
[ With sparser trees in this swamp, it seems like a great place to make a park … not! The swamp water is knee-deep and also, more importantly, it's definitely infested with something in the waters!? But whatever, guess the town decided to put up a jungle gym here anyway! In order to get anywhere in this zone, you'll have to either wade through the swamp waters or climb the monkey bars. Pick your poison.

Interestingly, the animals do seem pretty intelligent, if not understanding of human language. Maybe they could even cooperate with a competitor they respect.

What's that!? Near the center of the swamp is a lion chimera…-like statue, which looks intimidating at first. Huh. False alarm. (20HP)

The only signs of life besides you resides in this swamp, and oh, the animals aren't friendly. Non-Primal Instinct (Name Pending) users must roll Endurance:
3+: They're intimidating, but none will approach unless aggressed. Still, you have to be cautious. Lose 2 points in Agility.
0-2: You aren't welcome here, and they can smell your fear. A number of circling birds swoop down to claw at you to show just how (un)welcome you are here! Lose 2HP.
You can go north to the Clinic, northeast to the Junkyard, southeast to the Shopping Street, south to the WcDonald's, southwest to the Mountain's Edge, or northwest to the Forest's Edge. Or, you can uncover the manhole and escape into the sewers. ]
kokodayo: (pic#14862517)

Re: SWAMP/PARK

[personal profile] kokodayo 2021-10-01 12:18 am (UTC)(link)
Huh, that lion statue's kinda weird—hey! Hey!

[ swatting at birds, geez—losing 2 hp ]

Can't believe it's swooping season. Ugh, there's gotta be a better place than this.

[ northwest to forest's edge! ]
Edited 2021-10-01 00:18 (UTC)

Re: SWAMP/PARK

[personal profile] purethot 2021-10-01 12:26 am (UTC)(link)
Plaster falls from the walls and ceiling.

You must attempt an Agility roll:
3+: You dodge the plaster. Gain 1 Agility.
1-2: You're buried in debris. Take 1 die of physical damage.
0: You're buried in debris. Take 2 dice of physical damage.
Buried characters can either get someone else to try and free them (4+ for a success) or free themselves, at the cost of 2 Power.
kokodayo: (pic#14862512)

Re: SWAMP/PARK

[personal profile] kokodayo 2021-10-01 12:28 am (UTC)(link)
[ ow

ok that's 2 damage. cry ]

FOREST'S EDGE

[personal profile] idolma 2021-09-30 11:28 pm (UTC)(link)
[ Though only part of the forest can be accessed before hitting the invisible wall, LiliS' area has enough foliage to get lost in, if you wanted to hide. However, you'll want to be on the lookout—it feels like there's something distinctly alive in these woods. Maybe dozens of somethings...

Speaking of dozens of somethings, if you look around, you'll surprisingly be able to find any number of any kind of plant seed here, even if it's not suitable for the environment. Huh.

A river runs through the forest, going into the direction of the swamp.

In the center clearing, there's a wooden statue that stretches out to the sky, looking like a beacon for anyone who's lost their way. (20HP)

No matter where you are, it seems like the vines are constantly trying to trip you up. Non-Rapunzel users lose 2 Agility in this zone.

You can go northeast to the Clinic, or follow the river southeast to the Swamp/Park, or you can go south to the Mountain's Edge. Or, you can uncover the manhole and escape into the sewers. ]
copyrights: (pic#12884493)

Re: FOREST'S EDGE

[personal profile] copyrights 2021-10-01 12:20 am (UTC)(link)
[Does a coconut seed count, it is a plant.

Time to use polarize (6) to send the coconut seed soaring at the enemy]

Whoa, I can do that??
Edited 2021-10-01 00:20 (UTC)
kokodayo: (pic#14862523)

Re: FOREST'S EDGE

[personal profile] kokodayo 2021-10-01 12:25 am (UTC)(link)
[ whoa, you can do that? ]

Hey, mate, that's pretty good!
copyrights: (pic#13355926)

Re: FOREST'S EDGE

[personal profile] copyrights 2021-10-01 12:30 am (UTC)(link)
Oh thanks, but really you don't gotta compliment me!

Re: FOREST'S EDGE

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ITEM

[personal profile] unboundflame - 2021-10-01 01:53 (UTC) - Expand

Re: FOREST'S EDGE

[personal profile] purethot 2021-10-01 12:27 am (UTC)(link)
There's a truly awful sewer smell here, like someone dumped all their past-due groceries for a month nearby. Horrible.

You must attempt an Adaptability roll:
5+: Troubling odors, nothing more. Gain 1 Adaptability.
2-4: Lose 1 Power.
1: Lose 1 Power and 1 Agility.
0: You double over with nausea. Lose 1 Power, 1 Agility, 1 Adaptability, and 1 Endurance.
copyrights: (Default)

Re: FOREST'S EDGE

[personal profile] copyrights 2021-10-01 12:31 am (UTC)(link)
GOT A 7 SUCKERRRRRRRR time to become stronger by eating these rotten groceries.
kokodayo: (pic#14862512)

Re: FOREST'S EDGE

[personal profile] kokodayo 2021-10-01 12:22 am (UTC)(link)
Hm. More statues...

...ugh, this place is worse than the Sargon rainforest.

THERMAL DETONATOR

[personal profile] unboundflame 2021-10-01 12:36 am (UTC)(link)
[ GUESS WHAT NERDS ]

Thermal Detonator

When used, does 6d3 damage to everyone in the room. Damage can be reduced with an Endurance check by the a number equal to the result of the check. Can be thrown into adjacent rooms.
Edited 2021-10-01 00:42 (UTC)
kokodayo: (pic#14862523)

Re: THERMAL DETONATOR

[personal profile] kokodayo 2021-10-01 12:50 am (UTC)(link)
[ i don't know if i roll damage or you roll damage??? but i did get a 1 on my endurance check ]
unboundflame: (4)

Re: THERMAL DETONATOR

[personal profile] unboundflame 2021-10-01 12:54 am (UTC)(link)
[ ROLLED A 5 for the damage ok ty ]

Re: THERMAL DETONATOR

[personal profile] kokodayo - 2021-10-01 01:10 (UTC) - Expand

SCHOOL

[personal profile] idolma 2021-09-30 11:29 pm (UTC)(link)
[ When you enter this zone, the school gates close behind you. You're now, for better or worse, in the schoolyard, where it looks like there's some sort of outdoor club presentation day or something.

There are a number of pamphlets everywhere here, each pamphlet with a simple fill-in-the-blank form:
Contract: I will protect _____
Reward: _____
Punishment: _____

x_____
Contract: I will fight and/orcircle one kill _____
Reward: _____
Punishment: _____

x_____
Contract: I will _____
Reward: _____
Punishment: _____

x_____
Contract: I will not _____
Reward: _____
Punishment: _____

x_____

There are also pens, pencils, and brushes all available, though, you know. If you're desperate for a signature, blood will do.

The school statue—a majestic, historical-looking person in a hakama—stands in the middle of the school courtyard. (20HP)

The school gates lock from the inside with an odd unlocking mechanism: you must win a brief game of Concentration shown on the gate's screen to get out. By brief, it is brief—blink and you'll miss them showing the cards to you. Non-Photographic Memory users must roll 5 or higher on Adaptability to leave this zone.

You can go southwest to the Water Park, or you can go south to the Construction Site. Or, you can uncover the manhole and escape into the sewers (you still have to unlock the manhole via Concentration though). ]
unboundflame: (2)

Re: SCHOOL

[personal profile] unboundflame 2021-10-01 12:32 am (UTC)(link)
Wow, it's just like a day at the office!

[ 8, she's got a big brain and can remember things thanks, ]

Re: SCHOOL

[personal profile] purethot 2021-10-01 12:35 am (UTC)(link)
Casually you reach up to brush some webs aside... but they won't brush away. They cling.

You must attempt a Power roll:
4+ You break free. Gain 1 Power.
0-3: You're stuck.
Stuck characters can either get someone else to try and free them (4+ for a success) or free themselves, at the cost of 2 speed.
unboundflame: (13)

Re: SCHOOL

[personal profile] unboundflame 2021-10-01 12:38 am (UTC)(link)
[ 7! fuck webs I hang out with spooky shit every day. +1 power!

also it seems an item has just happened? a THERMAL DETONATOR?

TIME FOR HU TAO TO HU TOSS THIS INTO THE FOREST EDGE ]

Bang! I wonder how pretty the fireworks'll look?

purethot: (all over)

Re: SCHOOL

[personal profile] purethot 2021-10-01 12:40 am (UTC)(link)
[ bam i'm here now

oh no it's a woman ]
unboundflame: (6)

Re: SCHOOL

[personal profile] unboundflame 2021-10-01 12:51 am (UTC)(link)
[ a woman who just threw a sphere out the window, even ]

Oh, hello there!

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SHOPPING DISTRICT

[personal profile] idolma 2021-09-30 11:29 pm (UTC)(link)
[ Welcome to the Shopping Street! You can find anything and everything here—or at least, you can find the shop that would have it, if this world were fair and just and not just a simulacrum created for death games. Every shop is a street vendor with its own umbrella or tent, unattended by anyone. Somehow, though, they move—and all too abruptly, too: they shuffle one tent down to the side, or maybe two; they meet in the middle, tables and containers slamming into each other, like a particularly reckless Thousand Night Parade of inanimate objects dancing to an imaginary, militant tune.

Weirdly, while they all "sell" a variety of different things, they all have framed pictures of swords. Specifically swords. Could this be used for something?

The statue is always moving here, carried by the stalls moving back and forth and every which way. It seems to be of a military general, and has a framed picture of a sword. (20HP)

With all the hustle and bustle, the ground isn't safe. The only real place you can stand without getting crushed by the tables and wares are either the walls of the buildings that the Shopping Street occupies between, or the tops of the tents themselves. Non-Stability users must roll Agility every turn:
2+: You manage to get on top of one of the street vendors' tents, and your footing is solid … for now.
1: You can't keep yourself out of vendor traffic, either knocked down by a particularly tall street vendor tent or otherwise just losing your footing. Lose 1 turn to climbing back up.
0: You've been swept away by the shops. Roll a 1d12 to land in a different zone corresponding to the unit number: 1 is LiliS, 12 is BARiTONES.
You can escape southwest to the WcDonald's, northwest to the Swamp/Park, north to the Junkyard, or northeast to the General Store. Or, you can uncover the manhole and escape into the sewers. ]
purethot: (lemonade spills all over)

Re: SHOPPING DISTRICT

[personal profile] purethot 2021-10-01 12:26 am (UTC)(link)
[ rolled 6

SOLID FOOTING YAYYY ]

Re: SHOPPING DISTRICT

[personal profile] purethot 2021-10-01 12:27 am (UTC)(link)
There, a strange gap in the wall or the foliage—where does it go?

There is a secret tunnel in this area. Roll 3 dice to find where it ends:
6: Any zone.
4-5: Either the General Store, the Shopping Street, WcDonald's, or the Swamp.
2-3: Either the Clinic, the School, the Forest's Edge, or the Water Park.
0-1: Either the Junkyard, the Mountain's Edge, the Construction Site, or the Abandoned Mines.
You can then use the secret passage at any time, from either end.

Re: SHOPPING DISTRICT

[personal profile] purethot - 2021-10-01 00:38 (UTC) - Expand

Re: EVENTS

[personal profile] purethot 2021-10-01 12:45 am (UTC)(link)
It's not just a tremor—it's a full on earthquake. Could this be the big one?

Each player above-ground must attempt an Endurance roll:
4+: You manage to stay out of harm's way.
1-3: Something falls from its place, knocking you down. Take 1 die of damage.
0: You're practically buried. Take 2 die of damage.